The main difference between SoftReference and WeakReference is that GC uses different algorithm to determine when to reclaim the objects they refer to, they can be used interchangablely in most situation.
// soft reference
o = new Object();
ReferenceQueue<Object> sq = new ReferenceQueue<Object>();
SoftReference<Object> sf = new SoftReference<Object>(o, sq);
System.out.println(sf.get());
o = null;
System.gc();
r = (Reference) sq.poll();
if (r != null) {
System.out.println(r.get());
}
// weak reference
Object o = new Object();
ReferenceQueue<Object> q = new ReferenceQueue<Object>();
WeakReference<Object> w = new WeakReference<Object>(o, q);
System.out.println(w.get());
o = null;
System.gc();
Reference r = (Reference) q.poll();
if (r != null) {
System.out.println(r.get());
}
// phantom reference
o = new Object();
ReferenceQueue<Object> pq = new ReferenceQueue<Object>();
PhantomReference<Object> pf = new PhantomReference<Object>(o, sq);
System.out.println(pf.get());
o = null;
System.gc();
r = (Reference) pq.poll();
if (r != null) {
System.out.println(r.get());
}
from http://www.ibm.com/developerworks/library/j-refs/
The SoftReference class
A typical use of the SoftReference
class is for a memory-sensitive cache. The idea of a SoftReference
is that you hold a reference to an object with the guarantee that all of your soft references will be cleared before the JVM reports an out-of-memory condition. The key point is that when the garbage collector runs, it may or may not free an object that is softly reachable. Whether the object is freed depends on the algorithm of the garbage collector as well as the amount of memory available while the collector is running.
The WeakReference class
A typical use of the WeakReference
class is for canonicalized mappings. In addition, weak references are useful for objects that would otherwise live for a long time and are also inexpensive to re-create. The key point is that when the garbage collector runs, if it encounters a weakly reachable object, it will free the object the WeakReference
refers to. Note, however, that it may take multiple runs of the garbage collector before it finds and frees a weakly reachable object.
The PhantomReference class
The PhantomReference
class is useful only to track the impending collection of the referring object. As such, it can be used to perform pre-mortem cleanup operations. A PhantomReference
must be used with the ReferenceQueue
class. The ReferenceQueue
is required because it serves as the mechanism of notification. When the garbage collector determines an object is phantomly reachable, the PhantomReference
object is placed on its ReferenceQueue
. The placing of the PhantomReference
object on the ReferenceQueue
is your notification that the object the PhantomReference
object referred to has been finalized and is ready to be collected. This allows you to take action just prior to the object memory being reclaimed.
posted on 2012-01-08 13:06
Sam Zheng 阅读(123)
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