Chapter 4: Classes and Interfaces
Item 12: Minimize the accessibility of classes and membersThe rule of thumb is that you should make each class or member as inaccessible as possible.
For
members (fields, methods, nested classes, and nested interfaces) there
are four possible access levels, listed here in order of increasing
accessibility:
•
private— The member is accessible only inside the top-level class where it is declared.
•
package-private—
The member is accessible from any class in the package where it is
declared. Technically known as default access, this is the access level
you get if no access modifier is specified.
•
protected—
The member is accessible from subclasses of the class where it is
declared (subject to a few restrictions [JLS, 6.6.2]) and from any
class in the package where it is declared.
•
public— The member is accessible from anywhere.
It is nearly always wrong to have public static final array field.
//Potential security hole!
public static final Type[] VALUES = { };
The public array should be replaced by a private array and a public immutable list:
private static final Type[] PRIVATE_VALUES = { };
public static final List VALUES =
Collections.unmodifiableList(Arrays.asList(PRIVATE_VALUES));
Alternatively, if you require compile-time type safety and are
willing to tolerate a performance loss, you can replace the public
array field with a public method that returns a copy of a private array:
private static final Type[] PRIVATE_VALUES = { };
public static final Type[] values() {
return (Type[]) PRIVATE_VALUES.clone();
}
Item 13: Favor immutability
The
Java platform libraries contain many immutable classes, including
String, the primitive wrapper classes, and BigInteger and BigDecimal.
a) Don't provide any methods that modify the object (known as mutators).
b) Ensure that no methods may be overridden.
c) Make all fields final.
d) Make all fields private.
e) Ensure exclusive access to any mutable components.
Immutable objects are inherently thread-safe; they require no synchronization.
The only real disadvantage of immutable classes is that they require a separate object for each distinct value.
This
approach works fine if you can accurately predict which complex
multistage operations clients will want to perform on your immutable
class. If not, then your best bet is to provide a public mutable
companion class. The main example of this approach in the Java platform
libraries is the String class, whose mutable companion is StringBuffer.
Item 14: Favor composition over inheritance
Unlike method invocation, inheritance breaks encapsulation.
// Broken - Inappropriate use of inheritance!
public class InstrumentedHashSet extends HashSet {
// The number of attempted element insertions
private int addCount = 0;
public InstrumentedHashSet() {
}
public InstrumentedHashSet(Collection c) {
super(c);
}
public InstrumentedHashSet(int initCap, float loadFactor) {
super(initCap, loadFactor);
}
public boolean add(Object o) {
addCount++;
return super.add(o);
}
public boolean addAll(Collection c) {
addCount += c.size();
return super.addAll(c);
}
public int getAddCount() {
return addCount;
}
}
This class looks reasonable, but it doesn't work. Suppose we create an instance and add three elements using the addAll method:
InstrumentedHashSet s = new InstrumentedHashSet();
s.addAll(Arrays.asList(new String[] {"Snap","Crackle","Pop"}));
Internally, HashSet's addAll method is implemented on top of its add
method, although HashSet, quite reasonably, does not document this
implementation detail.
Here's a replacement for InstrumentedHashSet that uses the composition/forwarding approach:
// Wrapper class - uses composition in place of inheritance
public class InstrumentedSet implements Set {
private final Set s;
private int addCount = 0;
public InstrumentedSet(Set s) {
this.s = s;
}
public boolean add(Object o) {
addCount++;
return s.add(o);
}
public boolean addAll(Collection c) {
addCount += c.size();
return s.addAll(c);
}
public int getAddCount() {
return addCount;
}
// Forwarding methods
public void clear() {
s.clear();
}
public boolean contains(Object o) {
return s.contains(o);
}
public boolean isEmpty() {
return s.isEmpty();
}
public int size() {
return s.size();
}
public Iterator iterator() {
return s.iterator();
}
public boolean remove(Object o) {
return s.remove(o);
}
public boolean containsAll(Collection c) {
return s.containsAll(c);
}
public boolean removeAll(Collection c) {
return s.removeAll(c);
}
public boolean retainAll(Collection c) {
return s.retainAll(c);
}
public Object[] toArray() {
return s.toArray();
}
public Object[] toArray(Object[] a) {
return s.toArray(a);
}
public boolean equals(Object o) {
return s.equals(o);
}
public int hashCode() {
return s.hashCode();
}
public String toString() {
return s.toString();
}
}
Inheritance is appropriate only in circumstances where the subclass
really is a subtype of the superclass. In other words, a class B should
extend a class only A if an “is-a” relationship exists between the two
classes.
Item 15: Design and document for inheritance or else prohibit it
The class must document precisely the effects of overriding any method.
Constructors must not invoke overridable methods, directly or indirectly.
public class Super {
// Broken - constructor invokes overridable method
public Super() {
m();
}
public void m() {
}
}
Here's a subclass that overrides m, which is erroneously invoked by Super's sole constructor:
final class Sub extends Super {
private final Date date; // Blank final, set by constructor
Sub() {
date = new Date();
}
// Overrides Super.m, invoked by the constructor Super()
public void m() {
System.out.println(date);
}
public static void main(String[] args) {
Sub s = new Sub();
s.m();
}
}
It prints out null the first time because the method m is invoked by the constructor Super() before the constructor Sub() has
a chance to initialize the date field.
If
you do decide to implement Cloneable or Serializable in a class
designed for inheritance, you should be aware that because the clone
and readObject methods behave a lot like constructors, a similar
restriction applies: Neither clone nor readObject may invoke an
overridable method, directly or indirectly.
Item 16: Prefer interfaces to abstract classes
Existing classes can be easily retrofitted to implement a new interface.
Interfaces are ideal for defining mixins. (eg. Comparable)
Interfaces allow the construction of nonhierarchical type frameworks.
Interfaces enable safe, powerful functionality enhancements via the wrapper class idiom.
Using
abstract classes to define types that permit multiple implementations
has one great advantage over using interfaces: It is far easier to
evolve an abstract class than it is to evolve an interface.
Item 17: Use interfaces only to define types
When a class implements an interface, the interface serves as a type that can be used to refer to instances of the class.
The constant interface pattern is a poor use of interface, use constant utility class instead. (public static final fileds)
Item 18: Favor static member classes over nonstatic
There
are four kinds of nested classes: static member classes, nonstatic
member classes, anonymous classes, and local classes. All but the first
kind are known as inner classes.
One common use of a
nonstatic member class is to define an Adapter that allows an instance
of the outer class to be viewed as an instance of some unrelated class.
It is possible, although rare, to establish the
association manually using the expression enclosingInstance.new
MemberClass(args).
// Typical use of a nonstatic member class
public class MySet extends AbstractSet {
// Bulk of the class omitted
public Iterator iterator() {
return new MyIterator();
}
private class MyIterator implements Iterator {
}
}
If you declare a member class that does not require access to an
enclosing instance, remember to put the static modifier in the
declaration. If you omit the static modifier, each instance will
contain an extraneous reference to the enclosing object. Maintaining
this reference costs time and space with no corresponding benefits.
One common use of a static member class is as a public auxiliary class, useful only in conjunction with its outer class.
// Typical use of a public static member class
public class Calculator {
public static abstract class Operation {
private final String name;
Operation(String name) {
this.name = name;
}
public String toString() {
return this.name;
}
// Perform arithmetic op represented by this constant
abstract double eval(double x, double y);
// Doubly nested anonymous classes
public static final Operation PLUS = new Operation("+") {
double eval(double x, double y) {
return x + y;
}
};
public static final Operation MINUS = new Operation("-") {
double eval(double x, double y) {
return x - y;
}
};
public static final Operation TIMES = new Operation("*") {
double eval(double x, double y) {
return x * y;
}
};
public static final Operation DIVIDE = new Operation("/") {
double eval(double x, double y) {
return x / y;
}
};
}
// Return the results of the specified calculation
public double calculate(double x, Operation op, double y) {
return op.eval(x, y);
}
}
One common use of an anonymous class is to create a function
object, such as a Comparator instance. Another common use of an
anonymous class is to create a process object, such as a Thread,
Runnable, or TimerTask instance.
// Typical use of an anonymous class
Arrays.sort(args, new Comparator() {
public int compare(Object o1, Object o2) {
return ((String)o1).length() - ((String)o2).length();
}
});
Local classes are probably the least frequently used of the four
kinds of nested classes. A local class may be declared anywhere that a
local variable may be declared and obeys the same scoping rules.