附Bitmap实现代码
public BitmapSource GenerateIdenticon(Object value)
{
int width = 9;
int height = width;
int stride = (PixelFormats.Indexed8.BitsPerPixel * width) / 8;
byte[] pixels = new byte[height * stride];
int hash = value.GetHashCode();
BitmapPalette myPalette = new BitmapPalette(new Color[] { Colors.White, Colors.LightGray, Colors.LightSeaGreen, Colors.White });
for (int y = 0; y < 5; ++y)
for (int x = y; x < 5; ++x)
{
byte color = (byte)(hash & 0x03);
hash >>= 2;
// II quadrant
pixels[x + (y * stride)] = color;
pixels[y + (x * stride)] = color;
// I quadrant
pixels[(8 - x) + (y * stride)] = color;
pixels[(8 - y) + (x * stride)] = color;
// III quadrant
pixels[x + ((8 - y) * stride)] = color;
pixels[y + ((8 - x) * stride)] = color;
// IV quadrant
pixels[(8 - x) + ((8 - y) * stride)] = color;
pixels[(8 - y) + ((8 - x) * stride)] = color;
}
return BitmapSource.Create(width, height, 96, 96, PixelFormats.Indexed8, myPalette, pixels, stride);
}
posted on 2018-05-19 10:33
Ying-er 阅读(730)
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