Chan Chen Coding...

Seven: Visitor Design Pattern

In object-oriented programming and software engineering, the visitor design pattern is a way of separating an algorithm from an object structure on which it operates. A practical result of this separation is the ability to add new operations to existing object structures without modifying those structures. It is one way to easily follow the open/closed principle.

In essence, the visitor allows one to add new virtual functions to a family of classes without modifying the classes themselves; instead, one creates a visitor class that implements all of the appropriate specializations of the virtual function. The visitor takes the instance reference as input, and implements the goal through double dispatch.

File:VisitorClassDiagram.svg



interface CarElementVisitor {
    void visit(Wheel wheel);
    void visit(Engine engine);
    void visit(Body body);
    void visit(Car car);
}
 
interface CarElement {
    void accept(CarElementVisitor visitor); // CarElements have to provide accept().
}
 
class Wheel implements CarElement {
    private String name;
 
    public Wheel(String name) {
        this.name = name;
    }
 
    public String getName() {
        return this.name;
    }
 
    public void accept(CarElementVisitor visitor) {
        /*
         * accept(CarElementVisitor) in Wheel implements
         * accept(CarElementVisitor) in CarElement, so the call
         * to accept is bound at run time. This can be considered
         * the first dispatch. However, the decision to call
         * visit(Wheel) (as opposed to visit(Engine) etc.) can be
         * made during compile time since 'this' is known at compile
         * time to be a Wheel. Moreover, each implementation of
         * CarElementVisitor implements the visit(Wheel), which is
         * another decision that is made at run time. This can be
         * considered the second dispatch.
         
*/ 
        visitor.visit(this);
    }
}
 
class Engine implements CarElement {
    public void accept(CarElementVisitor visitor) {
        visitor.visit(this);
    }
}
 
class Body implements CarElement {
    public void accept(CarElementVisitor visitor) {
        visitor.visit(this);
    }
}
 
class Car implements CarElement {
    CarElement[] elements;
 
    public Car() {
        //create new Array of elements
        this.elements = new CarElement[] { new Wheel("front left"), 
            new Wheel("front right"), new Wheel("back left") , 
            new Wheel("back right"), new Body(), new Engine() };
    }
 
    public void accept(CarElementVisitor visitor) {     
        for(CarElement elem : elements) {
            elem.accept(visitor);
        }
        visitor.visit(this);    
    }
}
 
class CarElementPrintVisitor implements CarElementVisitor {
    public void visit(Wheel wheel) {      
        System.out.println("Visiting " + wheel.getName() + " wheel");
    }
 
    public void visit(Engine engine) {
        System.out.println("Visiting engine");
    }
 
    public void visit(Body body) {
        System.out.println("Visiting body");
    }
 
    public void visit(Car car) {      
        System.out.println("Visiting car");
    }
}
 
class CarElementDoVisitor implements CarElementVisitor {
    public void visit(Wheel wheel) {
        System.out.println("Kicking my " + wheel.getName() + " wheel");
    }
 
    public void visit(Engine engine) {
        System.out.println("Starting my engine");
    }
 
    public void visit(Body body) {
        System.out.println("Moving my body");
    }
 
    public void visit(Car car) {
        System.out.println("Starting my car");
    }
}
 
public class VisitorDemo {
    static public void main(String[] args) {
        Car car = new Car();
        car.accept(new CarElementPrintVisitor());
        car.accept(new CarElementDoVisitor());
    }
}



-----------------------------------------------------
Silence, the way to avoid many problems;
Smile, the way to solve many problems;

posted on 2012-11-02 14:16 Chan Chen 阅读(274) 评论(0)  编辑  收藏 所属分类: Design Pattern


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