Provides classes and interfaces for creating, sending, and receiving SNMP messages.
The org.snmp4j
classes are capable of creating, sending, and receiving SNMPv1/v2c/v3 messages. A SNMP message is composed of its message header and its PDU payload. This package contains three main groups of classes and interfaces:
- Classes for SNMP message and target creation
- Classes for SNMP message sending (command generation)
- Classes for SNMP message dispatching (command responding)
The following UML package diagram illustrates the dependencies between the packages of the core SNMP4J API. Users of the API normally only need to use the org.snmp4j
and the org.snmp4j.smi
packages directly.
The following UML class diagram shows the most important classes of the org.snmp4j package and their relationships (relationships to other packages are not shown):.
SNMP Messages and Targets
To exchange a SNMP message with a remote system, that system has to be identified, retransmission, and timeout policy information about the message exchange has to be specified. A remote system is specified with SNMP4J by creating a Target
instance appropriate for the SNMP protocol to be used.
- For SNMPv1 and SNMPv2c the
CommunityTarget
has to be used which provides community information in addition to the address, retransmission, and timeout policy information defined by the Target
interface.
- For SNMPv3 the
UserTarget
has to be used instead. It extends the SecureTarget
abstract class and provides the following User Based Security Model (USM) user information: security name, security level, security model (i.e. USM), and authoritative engine ID.
A SNMP message consists of the message's payload, the SNMP Protocol Data Unit (PDU) and a message header. Simplified said, in SNMP4J the message header information is represented by Target
instances and the PDU is represented by one of the following classes:
PDUv1
(SNMPv1)
PDU
(SNMPv2c)
ScopedPDU
(SNMPv3)
Thus, in order to be able to send a SNMP message with SNMP4J, a
PDU
instance and a
Target
instance have to be created.
PDU Examples (PDU 使用的例子)
- SNMPv1/v2c GETNEXT PDU
import org.snmp4j.PDU;
import org.snmp4j.smi.*;
...
PDU pdu = new PDU();
pdu.add(new VariableBinding(new OID("1.3.6.1.2.1.1.1"))); // sysDescr
pdu.add(new VariableBinding(new OID("1.3.6.1.2.1.2.1"))); // ifNumber
pdu.setType(PDU.GETNEXT);
...
- SNMPv3 GETBULK PDU
import org.snmp4j.ScopedPDU;
import org.snmp4j.smi.*;
...
ScopedPDU pdu = new ScopedPDU();
pdu.add(new VariableBinding(new OID("1.3.6.1.2.1.2.1"))); // ifNumber
pdu.add(new VariableBinding(new OID("1.3.6.1.2.1.2.2.1.10"))); // ifInOctets
pdu.add(new VariableBinding(new OID("1.3.6.1.2.1.2.2.1.16"))); // ifOutOctets
pdu.setType(PDU.GETBULK);
pdu.setMaxRepetitions(50);
// Get ifNumber only once
pdu.setNonRepeaters(1);
// set context non-default context (default context does not need to be set)
pdu.setContextName(new OctetString("subSystemContextA"));
// set non-default context engine ID (to use targets authoritative engine ID
// use an empty (size == 0) octet string)
pdu.setContextEngineID(OctetString.fromHexString("80:00:13:70:c0:a8:01:0d"));
...
- SNMPv1 TRAP PDU ()
import org.snmp4j.PDUv1;
...
PDUv1 pdu = new PDUv1();
pdu.setType(PDU.V1TRAP);
pdu.setGenericTrap(PDUv1.COLDSTART);
...
- SNMPv2c/SNMPv3 INFORM PDU
import org.snmp4j.ScopedPDU;
...
ScopedPDU pdu = new ScopedPDU();
pdu.setType(PDU.INFORM);
// sysUpTime
long sysUpTime = (System.currentTimeMillis() - startTime) / 10;
pdu.add(new VariableBinding(SnmpConstants.sysUpTime, new TimeTicks(sysUpTime)));
pdu.add(new VariableBinding(SnmpConstants.snmpTrapOID, SnmpConstants.linkDown));
// payload
pdu.add(new VariableBinding(new OID("1.3.6.1.2.1.2.2.1.1"+downIndex),
new Integer32(downIndex)));
...
Target Examples (对象例子)
- Community Target
CommunityTarget target = new CommunityTarget();
target.setCommunity(new OctetString("public"));
target.setAddress(targetAddress);
target.setVersion(SnmpConstants.version1);
- User Target
UserTarget target = new UserTarget();
target.setAddress(targetAddress);
target.setRetries(1);
// set timeout to 500 milliseconds -> 2*500ms = 1s total timeout
target.setTimeout(500);
target.setVersion(SnmpConstants.version3);
target.setSecurityLevel(SecurityLevel.AUTH_PRIV);
target.setSecurityName(new OctetString("MD5DES"));
Sending SNMP messages
SNMP message are sent with SNMP4J by using a instance of the SNMP Session
interface. The default implementation of this interface is the Snmp
class.
To setup a Snmp
instance it is sufficient to call its constructor with a TransportMapping
instance. The transport mapping is used by the SNMP session to send (and receive) SNMP message to a remote systems by using a transport protocol, for example the User Datagram Protocol (UDP).
A SNMP4J Snmp
instance supports SNMP v1, v2c, and v3 by default. By sub-classing Snmp
other combinations of those SNMP protocol versions can be supported.
With SNMP4J, SNMP messages can be sent synchronously (blocking) and asynchronously (non-blocking). The Snmp
class does not use an internal thread to process responses on asynchronous and synchronous requests. Nevertheless it uses the receiver threads of the transport mappings to process responses.
Asynchronous responses are returned by calling a callback method on an object instance that implements the ResponseListener
interface. The callback is carried out on behalf of the transport mapping thread that received the response packet from the wire. Thus, if the called method blocks, the delivery of synchronous and asynchronous messages received on the listen port of that transport mapping will be also blocked. Other transport mapping will not be affected. Blocking can be avoided by either using synchronous messages only or by decoupling the processing within the callback method.
Example for Sending a Synchronous Message (发送同步消息)
import org.snmp4j.*;
...
Snmp snmp = new Snmp(new DefaultUdpTransportMapping());
...
ResponseEvent response = snmp.send(requestPDU, target);
if (response.getResponse() == null) {
// request timed out
...
}
else {
System.out.println("Received response from: "+
response.getPeerAddress());
// dump response PDU
System.out.println(response.getResponse().toString());
}
Example for Sending an Asynchronous Message (发送异步消息)
import org.snmp4j.*;
import org.snmp4j.event.*;
...
Snmp snmp = new Snmp(new DefaultUdpTransportMapping());
...
ResponseListener listener = new ResponseListener() {
public void onResponse(ResponseEvent event) {
PDU response = event.getResponse();
PDU request = event.getRequest();
if (response == null) {
System.out.println("Request "+request+" timed out");
}
else {
System.out.println("Received response "+response+" on request "+
request);
}
};
snmp.sendPDU(request, target, null, listener);
...
Receiving SNMP messages(接收SNMP信息)
SNMP4J receives SNMP messages through the listen port of transport mappings. In order to be able to receive responses or requests, that port needs to be set into listen mode. This has to be done by calling the listen()
method of the TransportMapping
instance to start the transport mappings internal listen thread. The internal thread is stopped and the listen port is closed by calling the close()
method on the TransportMapping
instance or the associated Snmp
instance.
The transport mapping just receives the SNMP mesage as a stream of bytes and forwards the message to associated MessageDispatcher
instances. By default, SNMP4J uses one instance of the MessageDispatcherImpl
class for decoding and dispatching incoming messages. That instance is created and used internally by the Snmp
class.
The Snmp
class processes responses to outstanding requests and forwards PDUs of other SNMP messages to registered CommandResponder
listener instances. To receive SNMP messages it is thus sufficient to
- Create a
TransportMapping
and initialize its listen port by calling TransportMapping.listen()
.
- Create a
Snmp
instance with the above TransportMapping
.
- Instantiate a class that implements the
CommandResponder
interface and register it with the Snmp
instance by calling Snmp.addCommandResponder(CommandResponder)
.
When a unhandled SNMP message (thus a SNMP message where no corresponding outstanding request exists) is received, then the processPdu(CommandResponderEvent)
method of the CommandResponder
will be called with the decoded PDU and additional information about the received SNMP message provided by the message processing model that has decoded the SNMP message.
Example for Receiving SNMP Messages (接收SNMP消息的例子)
import org.snmp4j.*;
import org.snmp4j.smi.*;
import org.snmp4j.mp.SnmpConstants;
...
TransportMapping transport =
new DefaultUdpTransportMapping(new UdpAddress("0.0.0.0/161"));
Snmp snmp = new Snmp(transport);
if (version == SnmpConstants.version3) {
byte[] localEngineID =
((MPv3)snmp.getMessageProcessingModel(MessageProcessingModel.MPv3)).createLocalEngineID();
USM usm = new USM(SecurityProtocols.getInstance(),
new OctetString(localEngineID), 0);
SecurityModels.getInstance().addSecurityModel(usm);
snmp.setLocalEngine(localEngineID, 0, 0);
// Add the configured user to the USM
...
}
snmp.addCommandResponder(this);
transport.listen();
...
public synchronized void processPdu(CommandResponderEvent e) {
PDU command = e.getPdu();
if (command != null) {
...
}
}
以下是 org.snmp4j.smi 包下的说明:
Provides classes for the representation of SMIv1/v2 data types (which also includes some basic ASN.1 primitive data types).
The org.snmp4j.smi
classes are capable of BER encoding and decoding themself to/from a byte stream. In addition, the SMI data type classes provide convenient functions for manipulating their content.
The VariantVariable
is a special class that can be used in command responder applications to intercept access to a SMI value.
Variable Binding Examples
import org.snmp4j.smi.*;
...
VariableBinding vb = new VariableBinding(new OID("1.3.6.1.2.1.1.4.0"));
vb.setValue(new OctetString("SNMP4J Text"));
...
vb = new VariableBinding();
vb.setOid(new OID(new int[] { 1,3,6,1,2,1,1,2,0 }));
...
vb = new VariableBinding(vb.getOid(), new IpAddress("255.255.255.255"));
...
vb = new VariableBinding(vb.getOid(), new Gauge32(2^32-1));
int syntax = vb.getSyntax();
if (syntax != SMIConstants.SYNTAX_GAUGE32) {
// never reached
}
else {
long value = ((UnsignedInteger32)vb.getValue()).getValue();
System.out.println(vb.getOid() + " = " + value);
// prints: 1.3.6.1.2.1.1.2.0 = 4294967295
}
...
The following UML class diagram shows the most important classes of the org.snmp4j.smi
package and their relationships (relationships to other packages are not shown):
UML类图
以下是 org.snmp.asn1 包中的说明
Provides classes and interfaces for the mapping between Abstract Syntax Notation One (ASN.1) formatted values and their transfer syntax according to the Basic Encoding Rules (BER).
The org.snmp4j.asn1
classes are capable of serializing of ASN.1 formatted values into a byte stream and deserializing the same from a byte stream. There are three groups of classes/interfaces in this package:
- The
BER
class implements the BER serialization and deserialization by providing static methods for encoding/decoding of primitive ASN.1 and Structure of Management Information (SMI) data types.
- The
BERSerializable
interface provides a common interface for all objects that are (de)serializable according to the Basic Encoding Rules (BER).
- The
BERInputStream
and the BEROutputStream
provide optimized implementations for the serialization and deserialization of the InputStream
and OutputStream
abstract classes.
The following UML class diagram shows the most important classes of the org.snmp4j.asn1
package and their relationships (relationships to other packages are not shown):
以下是 org.snmp4j.mp 包中的说明
Provides classes and interfaces for the SNMP message processing.
The org.snmp4j.mp
classes provide services to process SNMP messages. The services provided are defined in the MessageProcessingModel
interface and include the following:
- Prepare data elements from an incoming SNMP message as described in RFC3412 §7.2.
- Prepare a response message as defined in RFC3412 §7.1.
- Prepare an outgoing message as defined in RFC3412 §7.1.
This interface is implemented by the message processing model classes for the SNMP versions 1, v2c, and v3: MPv1
, MPv2c
, and MPv3
.
The
MessageDispatcherImpl
chooses which message processing model it uses to process an outgoing or incoming SNMP message based on the SNMP version of the message. The SNMP version is either extracted from the message header (incoming message) or from the
Target
instance associated with the outgoing PDU (ougoing message).
To be able to match requests and responses SNMP uses request IDs. Since request IDs are created by the command generator, the request IDs are unique within such a command generator only. SNMP4J therefore has to abstract from request IDs and uses PduHandle
instances instead.
If a PDU
is processed for sending by the SNMP4J MessageDispatcherImpl
and the PDU's request ID is set to 0, then a SNMP4J application wide unique ID is generated and set as request ID of the supplied PDU. In any case, the PDU's request ID will be used as transaction ID of the outgoing message. The transaction ID identifies a messages PduHandle
.
If a PDU
is received by the SNMP4J MessageDispatcherImpl
a unique transaction ID is generated so that command responders as well as the message processing model can match requests and responses.
The following UML class diagram shows the most important classes of the org.snmp4j.mp
package and their relationships (relationships to other packages are not shown):
以下是 org.snmp4j.transport 包中的说明
Provides transport protocol mappings for SNMP.
The org.snmp4j.transport
classes are capable of sending and receiving byte messages to and from a network using transport mapping specific transport protocol. All SNMP4J transport mappings have to implement the org.snmp4j.TransportMapping
interface. SNMP4J supports two transport mappings for the transport protocols UDP and TCP:
- The UDP transport mapping is the default SNMP transport mapping. It is implemented by the
DefaultUdpTransportMapping
class.
- The TCP transport mapping is implemented by the
DefaultTcpTransportMapping
using the java.nio
package.
Additional transport mappings can be easily added. It is sufficient to implement the org.snmp4j.TransportMapping
interface and add an instance of that class to the Snmp
(or MessageDispatcher
) object. To be able to lookup a transport mapping by an Address
class via the TransportMappings
(as Snmp
does for notification listeners), a transport mapping has to be registered in a transport mapping registration file. The default file is transports.properties
in the org.snmp4j.transport
package. To use a different file, set the system property org.snmp4j.transportMappings
.
Connection-oriented transport mappings like TCP should implement the ConnectionOrientedTransportMapping
interface to support MessageLengthDecoder
and TransportStateListener
.
The following UML class diagram shows the classes of the org.snmp4j.transport
package and their relationships (relationships to other packages are not shown):
以下是 org.snmp4j.util 包中的说明
Contains table retrieval utilities and multi-threading support classes as well as miscellaneous utility classes.
The org.snmp4j.util
contains the following groups of classes:
- Classes for SNMP table retrieval. The class
TableUtils
can be used to asynchronously retrieve table data effeciently row by row.
- Classes for support of multi-threaded message dispatching. The class
MultiThreadedMessageDispatcher
implements the MessageDispatcher
interface and uses the MessageDispatcherImpl
class to dispatch incoming message using the threads of a ThreadPool
.
The following UML class diagram shows the classes of the org.snmp4j.util
package and their relationships (relationships to other packages are not shown):