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Visual C++ 的功能和向导简化了生成多平台设备应用程序、配置文件和项目文件的大多数常见任务。此演练描述由 Windows 32 设备应用程序向导自动生成的代码。以此方式,您可以根据需要扩展并修改您的 Windows 应用程序。
向导生成的 Windows 32 设备应用程序的代码
如果您熟悉 Windows (win32) 桌面编程,则可以很容易识别出向导生成的主例程。
在典型的 Windows 设备应用程序中,主入口点位于 <yourprojectname>.cpp 文件中。下文给出了此文件的示例。
粗略的来看,应用程序具有以下主要函数:
-
WinMain 函数
-
MyRegisterClass 函数
-
InitInstance 函数
-
About Dialog 函数
下面将对每一个函数做进一步的阐释:
-
WinMain 函数:int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow).。有关更多信息,请参见 WinMain Function(WinMain 函数)。
int WINAPI WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
{
MSG msg;
// Perform application initialization:
if (!InitInstance(hInstance, nCmdShow))
{
return FALSE;
}
-
Win32 平台。有关更多信息,请参见 Win32 Platforms。
#ifndef WIN32_PLATFORM_WFSP
HACCEL hAccelTable;
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_WIN32SMARTDEVICE);
#endif // !WIN32_PLATFORM_WFSP
-
消息循环。有关更多信息,请参见 Message Handling and Command Targets。
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
#ifndef WIN32_PLATFORM_WFSP
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
#endif // !WIN32_PLATFORM_WFSP
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
-
MyRegisterClass 函数用于注册该窗口应用程序。
// FUNCTION: MyRegisterClass()
ATOM MyRegisterClass(HINSTANCE hInstance, LPTSTR szWindowClass)
{
WNDCLASS wc;
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = (WNDPROC)WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WIN32SMARTDEVICE));
wc.hCursor = 0;
wc.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
wc.lpszMenuName = 0;
wc.lpszClassName = szWindowClass;
return RegisterClass(&wc);
}
-
InitInstance:FUNCTION InitInstance(HANDLE, int)。有关更多信息,请参见 InitInstance Member Function。
WIN32_PLATFORM_WFSP 用作 Smartphone 的条件,WIN32_PLATFORM_PSPC 用作 Pocket PC 的条件。如果需要进一步区分,可以随时定义自己的条件。
// FUNCTION: InitInstance(HANDLE, int)
// PURPOSE: Saves instance handle and creates main window.
// COMMENTS:
// In this function, we save the instance handle in a global
// variable and create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
TCHAR szTitle[MAX_LOADSTRING];
// title bar text
TCHAR szWindowClass[MAX_LOADSTRING];
// main window class name
g_hInst = hInstance;
// Store instance handle in your global variable.
#ifdef WIN32_PLATFORM_PSPC
// SHInitExtraControls should be called once during your application's initialization to initialize any
// of the Pocket PC special controls such as CAPEDIT and SIPPREF.
SHInitExtraControls();
#endif // WIN32_PLATFORM_PSPC
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_WIN32SMARTDEVICE, szWindowClass, MAX_LOADSTRING);
#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
//If it is already running, then focus on the window, and exit.
hWnd = FindWindow(szWindowClass, szTitle);
if (hWnd)
{
// Set the focus to the foremost child window.
// The "| 0x00000001" is used to bring any owned windows
//to the foreground and activate them.
SetForegroundWindow((HWND)((ULONG) hWnd | 0x00000001));
return 0;
}
#endif // WIN32_PLATFORM_PSPC || WIN32_PLATFORM_WFSP
if (!MyRegisterClass(hInstance, szWindowClass))
{
return FALSE;
}
hWnd = CreateWindow(szWindowClass, szTitle, WS_VISIBLE,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
#ifdef WIN32_PLATFORM_PSPC
// When the main window is created using CW_USEDEFAULT,
// the height of the menubar is not taken into account.
// So the generated code resizes the window after creating it.
if (g_hWndMenuBar)
{
RECT rc;
RECT rcMenuBar;
GetWindowRect(hWnd, &rc);
GetWindowRect(g_hWndMenuBar, &rcMenuBar);
rc.bottom -= (rcMenuBar.bottom - rcMenuBar.top);
MoveWindow(hWnd, rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top, FALSE);
}
#endif // WIN32_PLATFORM_PSPC
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
-
还将为应用程序生成一个“关于”对话框,作为指导您如何生成其他对话框的示例:LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
// win32smartdevice.cpp : Defines the entry point for the application.
#include "stdafx.h"
#include "win32smartdevice.h"
#include <windows.h>
#include <commctrl.h>
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE g_hInst;
// Current instance:
HWND g_hWndMenuBar;
// Menu bar handle
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE, LPTSTR);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
#ifndef WIN32_PLATFORM_WFSP
LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
#endif
// !WIN32_PLATFORM_WFSP
// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
// PURPOSE: Processes messages for the main window.
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
-
已包含一些主消息(如 WM_COMMAND)以提供可扩展性。包含 WinProc 以用于处理系统及用户输入消息:LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam. 。有关 WinProc 的更多信息,请参见 Windows Overview(Windows 概述)。
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
HGDIOBJ hbrWhite, hbrGray;
POINT aptStar[6] = {50,2, 2,98, 98,33, 2,33, 98,98, 50,2};
#if defined(SHELL_AYGSHELL) && !defined(WIN32_PLATFORM_WFSP)
static SHACTIVATEINFO s_sai;
#endif // SHELL_AYGSHELL && !WIN32_PLATFORM_WFSP
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
#ifndef WIN32_PLATFORM_WFSP
case IDM_HELP_ABOUT:
DialogBox(g_hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
break;
#endif // !WIN32_PLATFORM_WFSP
#ifdef WIN32_PLATFORM_WFSP
case IDM_OK:
DestroyWindow(hWnd);
break;
#endif // WIN32_PLATFORM_WFSP
#ifndef WIN32_PLATFORM_WFSP
case IDM_OK:
SendMessage (hWnd, WM_CLOSE, 0, 0);
break;
#endif // !WIN32_PLATFORM_WFSP
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_CREATE:
#ifdef SHELL_AYGSHELL
SHMENUBARINFO mbi;
memset(&mbi, 0, sizeof(SHMENUBARINFO));
mbi.cbSize = sizeof(SHMENUBARINFO);
mbi.hwndParent = hWnd;
mbi.nToolBarId = IDR_MENU;
mbi.hInstRes = g_hInst;
if (!SHCreateMenuBar(&mbi))
{
g_hWndMenuBar = NULL;
}
else
{
g_hWndMenuBar = mbi.hwndMB;
}
#ifndef WIN32_PLATFORM_WFSP
// Initialize the shell activate info structure
memset(&s_sai, 0, sizeof (s_sai));
s_sai.cbSize = sizeof (s_sai);
#endif // !WIN32_PLATFORM_WFSP
#endif // SHELL_AYGSHELL
hbrWhite = GetStockObject(WHITE_BRUSH);
hbrGray = GetStockObject(GRAY_BRUSH);
return 0L;
break;
case WM_PAINT:
RECT rc;
hdc = BeginPaint(hWnd, &ps);
GetClientRect(hWnd, &rc);
Polyline(hdc, aptStar, 6);
EndPaint(hWnd, &ps);
return 0L;
break;
case WM_DESTROY:
#ifdef SHELL_AYGSHELL
CommandBar_Destroy(g_hWndMenuBar);
#endif // SHELL_AYGSHELL
PostQuitMessage(0);
break;
#if defined(SHELL_AYGSHELL) && !defined(WIN32_PLATFORM_WFSP)
case WM_ACTIVATE:
// Notify shell of your activate message.
SHHandleWMActivate(hWnd, wParam, lParam, &s_sai, FALSE);
break;
case WM_SETTINGCHANGE:
SHHandleWMSettingChange(hWnd, wParam, lParam, &s_sai);
break;
#endif // SHELL_AYGSHELL && !WIN32_PLATFORM_WFSP
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
#ifndef WIN32_PLATFORM_WFSP
// Message handler for about box.
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
#ifdef SHELL_AYGSHELL
{
// Create a Done button and size it.
SHINITDLGINFO shidi;
shidi.dwMask = SHIDIM_FLAGS;
shidi.dwFlags = SHIDIF_DONEBUTTON | SHIDIF_SIPDOWN | SHIDIF_SIZEDLGFULLSCREEN | SHIDIF_EMPTYMENU;
shidi.hDlg = hDlg;
SHInitDialog(&shidi);
}
#endif // SHELL_AYGSHELL
return TRUE;
case WM_COMMAND:
#ifdef SHELL_AYGSHELL
if (LOWORD(wParam) == IDOK)
#endif
{
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
case WM_CLOSE:
EndDialog(hDlg, message);
return TRUE;
#ifdef _DEVICE_RESOLUTION_AWARE
case WM_SIZE:
{
DRA::RelayoutDialog(
g_hInst,
hDlg,
DRA::GetDisplayMode() != DRA::Portrait ? MAKEINTRESOURCE(IDD_ABOUTBOX_WIDE) : MAKEINTRESOURCE(IDD_ABOUTBOX));
}
break;
#endif
}
return FALSE;
}
#endif // !WIN32_PLATFORM_WFSP
引用地址: http://msdn.microsoft.com/zh-cn/library/ms228823(VS.80).aspx
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