1.1 We also have a few other tips for new posters:
2.1 How do I write a xxxx game ?2.2 Where can I find xxxx's developer's site? Where can I find xxxx's SDKs ?2.3 How do I make a game? Do I need to learn Java first ?2.4 What are the basic differences between developing in J2SE and J2ME?2.5 How do I do xxxxx? (Which isn't realated to or doesn't use J2me)2.6 How much Heap/What screen size is/What MIDP or CLDC version is XXX handset/device?
3.1 How do I use the Nokia UI API in the Wireless Toolkit?3.2 How do I add API X (bluetooth, wma, mmapi, Image.getRGB, ...) to a phone that does not have built in support for API X?3.3 I am using a third party library in my app and when I try to emulate it I gives me an error like: preverfication error: com/cool/library/ClassA. What am I doing wrong?3.4 But it's a library therefore it goes into the library directory right?3.5 Where can I find out about XXX api to see if it is possible to do YYY with j2me?3.6 Where can I find out if my phone supports XXX JSR?3.7 How can I find out about whether a specific phone supports soemthing with closed APIs?
4.1 What language should I write my server in?4.2 How do I talk to a FTP server, database, www.something.com:xxx?4.3 How do I connect to an Database? / Can I use SQL?4.4 I get an Exception when I try to connect to web services from the WTK emulators?4.5 Where can I find a list of GPRS access points for REAL internet access not just WAP gateway access?
5.1 What port numbers should I use for SMS (WMA) MIDlets?
6.1 Can I access the phone's xxxx? (memory, phone book, inbox, pictures...) ?6.2 Is it possible to access the SIM card from a java midlet in order to get the operator ID and the telephone number?6.3 Can I access the Pictures/SMS/Phones numbers that are already on my phone?
7.1 I want to display a "Busy, please wait..." screen while i do my networking/any other lengthy process, but the waiting screen never appears, and after the process is over the result screen appears. What's wrong ?7.2 How do I capture keypresses on a Form/List/Alert?7.3 Ok, then how do I put a canvas on the form or use a highlevel widget on the canvas?7.4 Why doesnt my app switch between my two/three/fifty-seven canvases when I call myDisplay.setCurrent(nextCanvas)?7.5 Why when I set the GameCanvas to full screen does getHeight() not return the right value?
8.1 What does this mean? "Unable to create MIDlet SimpleGame java.lang.ClassNotFoundException: SimpleGame"
9.1 I've just developed a J2ME app in an emulator. Now I want to try it in a real phone. How can I transfer my app to a phone? Do I need to do it Over the Air (OTA) and pay a call charge each time?9.2 But how do I do an OTA installation?9.3 How can I automatically update my MIDlet from within the MIDlet?
10.1 Where can I find information about using Bluetooth in J2ME and some example code?
11.1 Memory Management In J2ME11.2 What is garbage collection?11.3 Where is the Java equivalent of delete?11.4 What happens when I call System.gc()?11.5 Assuming garbage collection does occur, how does it work?11.6 This tutorial is pretty useless, what can you tell me that is definitive?11.7 How can I make it easy to ensure an object's eligibility for garbage collection?11.8 How can I prevent my object from being elegible for garbage collection?11.9 My device has XX kilobytes of memory but I cannot allocate all of it. What is going on?11.10 When I print out an object I get something like Object@345563. Isn't this the address of the object?11.11 How do I deal with OutOfMemoryErrors?11.12 Is there any way to determine the real addresses of objects on the heap?
12.1 Why cannot I access to c:/myFile using (FileConnection) Connector.open("file:///c:/myFile")?
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