原文
http://www.3geye.net/?uid-3
趁着礼拜天有时间准备开发我在WinCE平台上的第一个例子 Hello World。3GEYE*Zg!q_l[7[
%zR'B*h1q'X5s \ Y3体验到开发J2ME Hello World的简单。认识到Andriod开发也是特简单。现在来体验下微软的技术。大家都说简单。我看果然是简单。
YK,Z(lC3K3IDE安装时非常简单的。直接安装VS2005,然后下一步,下一步就OK了。3GEYE?X2p}.o4Xw!b[
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现在建立一个简单的C# WinCE工程。WinCE支持很多种语言开发。至于怎么建立工程我就不说了。看看程序的入口吧
I%hv(g y\L*QV3下面是个运行后的图片
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nm5Ni\B`3\3看一下关键代码3GEYEUP;gs
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vM7F4@3U Bp;|(]*\3 static class Program
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/// <summary>
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M:\v*Q5wD3 /// 应用程序的主入口点。
QP�d3YfI3 /// </summary>
a.D&J&M*b,}3 [MTAThread]3GEYE(Jk%H~~]�F-r-b
static void Main()
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q@.O*m7r@3 Application.Run(new CanvasForm());3GEYE1z*s0XT%a.s
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}
8s(cBI{CpBF3上面的Main是整个程序的入口方法3GEYE"mV8r5X.}M
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其中CanvasForm是一个窗体类3GEYE^1F*^(V[Sf;C-Y+vY
using System;3GEYE4yO
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using System.Collections.Generic;
w:HxR~W8|4Yy3using System.ComponentModel;3GEYE�bVQ:X2}m6t|
using System.Data;
*p;Hfj3g{3using System.Drawing;3GEYE0Z`q(i,x:mh9t
using System.Text;
H8j(zHR3using System.Windows.Forms;3GEYEM1Y
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namespace APIDemos
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public partial class CanvasForm : Form
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5A7L,Ew6Wj8H G3 public CanvasForm()
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@3 InitializeComponent();3GEYE@ ]e#M5w^
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private void CanvasForm_KeyDown(object sender, KeyEventArgs e)
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if ((e.KeyCode == System.Windows.Forms.Keys.Up))3GEYEZ)o$~E7b
{
DJSl7z7[3 // 向上导航
X.x!E`t3 // 向上键3GEYE4J�A8Py C@
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if ((e.KeyCode == System.Windows.Forms.Keys.Down))
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Y:voR]M}G3 // 向下导航
,uJ Gjs)A8sP1ir6eM3 // 向下键3GEYEw yG*]/Kg
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}
E-UE(UF!tf3 if ((e.KeyCode == System.Windows.Forms.Keys.Left))3GEYE
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// 向左键
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!{(O9y0YOV6t:W3 if ((e.KeyCode == System.Windows.Forms.Keys.Right))
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// 向右键3GEYE3n{W3D} x
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if ((e.KeyCode == System.Windows.Forms.Keys.Enter))
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// Enter3GEYE"L*M0M
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}
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L}&thB3 //实现Canvas的绘制
$l{#y\)yE3 //这段代码就是我们绘制图形的入口了。
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{
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pen.Color = Color.Blue;3GEYEB6wnF_'^VI
g.DrawLine(pen, 0, 10, 20, 20);3GEYE:vt[}#\*z
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Font font = new Font("xxx",12,new FontStyle());3GEYE0bM.c*O7GA)U4N
g.DrawString("Hello World WinCE!", font, new SolidBrush(Color.FromArgb(255, 0, 0)), 20, 30);
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}
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3GEYEfS'T5o;Fj${v
上面的方法跟paint很类似,不过对于WInCE来说不仅仅是Canvas才可以绘制图形几乎没个控件都是可以绘制图形的。
E1gdx{5My(d3强大啊。
B&j"n;R@-`#y;G3第一个例子就到这里了。