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對於一個具有層次節點關係的問題來說,如果您要剖析每一個節點,您可以使用Interpreter模式,直譯器模式有些類似演算法中的個別擊破方式,對每一個父節點我們剖析出其子節點組合,然而交給子節點剖析物件繼續剖析,直到剖析至終端節點為止。

舉個例子來說明好了,先說明的是,這個例子是改寫自 Design Patterns於Java語言之實習應用 第23章的範例,我將之更簡化了,以讓大家將焦點能集中在如何使用Interpreter模式,以及如何實用。

假設您要實作一個Interpreter,這個Interpreter可以直譯您文字檔中的程式,並依您自訂的程式文法來執行程式,幾個簡單的程式如下:
PROGRAM
    PRINT dog SPACE
    PRINT is SPACE
    PRINT an SPACE
    PRINT animai
END
 
您的這式程個會印出"dog is an animal"的文字,再來一個例子是:
PROGRAM
    REPEAT 2
        LINEBREAK
        PRINT dog
        BREAK
    END
END
 

這個程式要印出:
------------------------------
 dog
------------------------------
 dog

您也可以任意的組合程式,例如:
PROGRAM
    PRINT begin
    BREAK
    REPEAT 3
        REPEAT 2
            PRINT dog SPACE
            PRINT is SPACE
            PRINT a SPACE
            PRINT animal
            BREAK
        END
    END
END
 

這個程式中的幾個關鍵字是PROGRAM、PRINT、SPACE、BREAK、LINEBREAK、REPEAT、END, PROGRAM是表示程式開始,以END作結,PRINT可以印出一個無空白的字串,SPACE印出一個空白,BREAK是換行,而LINEBREAK是畫一個直線並換行,REPEAT是迴圈指令,可以指定迴圈次數,以END作結。

觀察程式,可以制定出以下的文法,如下:
<program> ::= PROGRAM <command list>
<command list> ::= <command>* END
<command> ::= <repeat command> | <primitive command>
<repeat command> ::= REPEAT <number> <command list>
<primitive command> ::= PRINT <string>
                         | BREAK | SPACE | LINEBREAK
 

程式文法制定需要對程式進行語句分析與定義,在這邊並不討論這個課題,在程式中,command節點由primitive或repeat兩個節點任意組合,一個command list節點則是零個以上的command節點組合而成,其中repeat還可以組合command list節點,這是組合模式的應用,可以在程式中組合巢狀迴圈。

在直譯程式時,以讀到PROGRAM作為開始節點,接下來我們剖析程式為command list 節點,並將它們丟給專門剖析command list的物件繼續剖析,這個物件將之分析,看是不是有repeat command或primitive command節點,如果有就再往下交由專屬物件進行剖析,如此層層剝開,並由專屬物件負責剖析工作。

Interpreter模式的基本觀念就如上所示,先來看看如何以程式實現剖析的過程,下面這個程式會剖析您的程式,並將程式加上對應的括號來將同一個區塊組合起來,以表示它完成剖析之後的結果:
  • INode.java
public interface INode { 
public void parse(Context context);
}

  • ProgramNode.java
// <program> ::= PROGRAM <command list> 
public class ProgramNode implements INode {
private INode commandListNode;
public void parse(Context context) {
context.skipToken("PROGRAM");
commandListNode = new CommandListNode();
commandListNode.parse(context);
}

public String toString() {
return "[PROGRAM " + commandListNode + "]";
}
}

  • CommandListNode.java
import java.util.Vector; 

// <command list> ::= <command>* END
public class CommandListNode implements INode {
private Vector list = new Vector();

public void parse(Context context) {
while (true) {
if (context.currentToken() == null) {
System.err.println("Missing 'END'");
break;
} else if (
context.currentToken().equals("END")) {
context.skipToken("END");
break;
} else {
INode commandNode = new CommandNode();
commandNode.parse(context);
list.add(commandNode);
}
}
}

public String toString() {
return "" + list;
}
}

  • CommandNode.java
// <command> ::= <repeat command> | <primitive command> 
public class CommandNode implements INode {
private INode node;

public void parse(Context context) {
if (context.currentToken().equals("REPEAT")) {
node = new RepeatCommandNode();
node.parse(context);
} else {
node = new PrimitiveCommandNode();
node.parse(context);
}
}

public String toString() {
return node.toString();
}
}

  • RepeatCommandNode.java
public class RepeatCommandNode implements INode { 
private int number;
private INode commandListNode;

public void parse(Context context) {
context.skipToken("REPEAT");
number = context.currentNumber();
context.nextToken();
commandListNode = new CommandListNode();
commandListNode.parse(context);
}

public String toString() {
return "[REPEAT " + number + " "
+ commandListNode + "]";
}
}

  • PrimitiveCommandNode.java
// <primitive command> ::= PRINT <string> 
// | SPACE | BREAK | LINEBREAK
public class PrimitiveCommandNode implements INode {
private String name;
private String text;

public void parse(Context context) {
name = context.currentToken();
context.skipToken(name);
if (!name.equals("PRINT") && !name.equals("BREAK")
&& !name.equals("LINEBREAK")
&& !name.equals("SPACE")) {
System.err.println("Undefined Command");
}

if (name.equals("PRINT")) {
text = context.currentToken();
name += text;
context.nextToken();
}
}

public String toString() {
return name;
}
}

  • Context.java
import java.util.*; 

public class Context {
private StringTokenizer tokenizer;
private String currentToken;

public Context(String text) {
tokenizer = new StringTokenizer(text);
nextToken();
}

public String nextToken() {
if (tokenizer.hasMoreTokens()) {
currentToken = tokenizer.nextToken();
} else {
currentToken = null;
}
return currentToken;
}

public String currentToken() {
return currentToken;
}

public void skipToken(String token) {
if (!token.equals(currentToken)) {
System.err.println("Warning: " + token +
" is expected, but " +
currentToken + " is found.");
}
nextToken();
}

public int currentNumber() {
int number = 0;
try {
number = Integer.parseInt(currentToken);
} catch (NumberFormatException e) {
System.err.println("Warning: " + e);
}
return number;
}
}

  • Main.java
import java.util.*; 
import java.io.*;

public class Main {
public static void main(String[] args) {
try {
BufferedReader reader = new
BufferedReader(new FileReader(args[0]));
String text;
while ((text = reader.readLine()) != null) {
System.out.println("text = \"" +
text + "\"");
INode node = new ProgramNode();
node.parse(new Context(text));
System.out.println("node = " + node);
}
}
catch (ArrayIndexOutOfBoundsException e) {
System.err.println(
"Usage: java Main yourprogram.txt");
}
catch (Exception e) {
e.printStackTrace();
}
}
}

假設您的程式是這樣寫的:
  • program.txt
PROGRAM PRINT xxx END
PROGRAM REPEAT 4 PRINT xxx END END
PROGRAM REPEAT 4 PRINT xxx PRINT "yyy" END END

則執行Intrepreter程式之後會是:
 $ java Main program.txt
 text = "PROGRAM PRINT xxx END"
 node = [PROGRAM [PRINTxxx]]

 text = "PROGRAM REPEAT 4 PRINT xxx END END"
 node = [PROGRAM [[REPEAT 4 [PRINTxxx]]]]

 text = "PROGRAM REPEAT 4 PRINT xxx PRINT "yyy" END END"
 node = [PROGRAM [[REPEAT 4 [PRINTxxx, PRINT"yyy"]]]]

這個範例程式基本上已經顯示了直譯器模式的工作原理,如何讓程式直譯之後能夠工作,這待會再示範,先來看一下Intrepreter模式的 UML 類別結構圖:
Intrepreter

TerminalExpression就像我們的primitive command,再剖析下去已經沒有子節點了,而NonterminalExpression就像是repeat command,注意到其中也使用了組合模式,就如之前所說的,組合模式讓可以遞迴的組合句子為更複雜的語句。

您已經會剖析句子了,接下來要如何讓這個直譯器真正工作,雖然程式中使用toString()來表示每一個節點的剖析結果,但事實上,這個程式也已經說明了如何讓剖析的結果真正運作了,既然已經記錄好剖析之後的語句順序了,只要由上而下追蹤剖析結果,就一定可以執行到 primitive command,且順序符合自訂的程式原始碼的需求,這只要將toString()改為execute(),並作一些轉發與重複執行的修改就可以了,直接來看程式會比較容易理解:
  • INode.java
public interface INode {
public void parse(Context context);
public void execute();
}

  • ProgramNode.java
// <program> ::= PROGRAM <command list>
public class ProgramNode implements INode {
private INode commandListNode;

public void parse(Context context) {
context.skipToken("PROGRAM");
commandListNode = new CommandListNode();
commandListNode.parse(context);
}

public void execute() {
commandListNode.execute();
}

public String toString() {
return "[PROGRAM " + commandListNode + "]";
}
}

  • CommandListNode.java
import java.util.*;    

// <command list> ::= <command>* END
public class CommandListNode implements INode {
private Vector list = new Vector();
private INode commandNode;

public void parse(Context context) {
while (true) {
if (context.currentToken() == null) {
System.err.println("Missing 'END'");
break;
} else if(context.currentToken().equals("END")) {
context.skipToken("END");
break;
} else {
commandNode = new CommandNode();
commandNode.parse(context);
list.add(commandNode);
}
}
}

public void execute() {
Iterator it = list.iterator();
while (it.hasNext()) {
((CommandNode)it.next()).execute();
}
}

public String toString() {
return "" + list;
}
}

  • CommandNode.java
// <command> ::= <repeat command> | <primitive command>
public class CommandNode implements INode {
private INode node;

public void parse(Context context) {
if (context.currentToken().equals("REPEAT")) {
node = new RepeatCommandNode();
node.parse(context);
} else {
node = new PrimitiveCommandNode();
node.parse(context);
}
}

public void execute() {
node.execute();
}

public String toString() {
return node.toString();
}
}

  • PrimitiveCommandNode.java
// <primitive command> ::= PRINT <string> 
// | SPACE | BREAK | LINEBREAK
public class PrimitiveCommandNode implements INode {
private String name;
private String text;

public void parse(Context context) {
name = context.currentToken();
context.skipToken(name);
if (!name.equals("PRINT") && !name.equals("BREAK")
&& !name.equals("LINEBREAK")
&& !name.equals("SPACE")) {
System.err.println("Undefined Command");
}

if (name.equals("PRINT")) {
text = context.currentToken();
context.nextToken();
}
}

public void execute() {
if(name.equals("PRINT"))
System.out.print(text);
else if(name.equals("SPACE"))
System.out.print(" ");
else if(name.equals("BREAK"))
System.out.println();
else if(name.equals("LINEBREAK"))
System.out.println(
"\n------------------------------");
}

public String toString() {
return name;
}
}

  • RepeatCommandNode.java
public class RepeatCommandNode implements INode {
private int number;
private INode commandListNode;

public void parse(Context context) {
context.skipToken("REPEAT");
number = context.currentNumber();
context.nextToken();
commandListNode = new CommandListNode();
commandListNode.parse(context);
}

public void execute() {
for(int i = 0; i < number; i++)
commandListNode.execute();
}

public String toString() {
return "[REPEAT " + number + " " +
commandListNode + "]";
}
}

  • Context.java
import java.util.*;

public class Context {
private StringTokenizer tokenizer;
private String currentToken;

public Context(String text) {
tokenizer = new StringTokenizer(text);
nextToken();
}

public String nextToken() {
if (tokenizer.hasMoreTokens()) {
currentToken = tokenizer.nextToken();
} else {
currentToken = null;
}
return currentToken;
}

public String currentToken() {
return currentToken;
}

public void skipToken(String token) {
if (!token.equals(currentToken)) {
System.err.println("Warning: " + token +
" is expected, but " +
currentToken + " is found.");
}
nextToken();
}

public int currentNumber() {
int number = 0;
try {
number = Integer.parseInt(currentToken);
} catch (NumberFormatException e) {
System.err.println("Warning: " + e);
}
return number;
}
}

  • Main.java
import java.util.*;
import java.io.*;

public class Main {
public static void main(String[] args) {
try {
BufferedReader reader = new BufferedReader(
new FileReader(args[0]));
String text;
while ((text = reader.readLine()) != null) {
System.out.println("text = \"" + text
+ "\"");
INode node = new ProgramNode();
node.parse(new Context(text));
node.execute();
}
}
catch (ArrayIndexOutOfBoundsException e) {
System.err.println(
"Useage: java Main yourprogram.txt");
}
catch (Exception e) {
e.printStackTrace();
}
}
}

假設您的直譯程式稿是這麼撰寫的:
  • program.txt
PROGRAM REPEAT 4 LINEBREAK PRINT justin SPACE PRINT momor LINEBREAK END END

則程式執行的結果就是:
  $ java Main program.txt
 text = "PROGRAM REPEAT 4 LINEBREAK PRINT justin SPACE
         PRINT momor LINEBREAK END END"
 ------------------------------
 justin momor
 ------------------------------

 ------------------------------
 justin momor
 ------------------------------

 ------------------------------
 justin momor
 ------------------------------

 ------------------------------
 justin momor
 ------------------------------ 

Design Patterns於Java語言之實習應用 第23章的範例中,可以讓您依指令稿直譯,畫出任何的圖案,讓範例結合了工廠(Factory)模式、外觀(Facade)模式等等,在這邊建議您看看那個範例,看看不同的設計模式之間如何組合且相互合作。
posted on 2007-04-17 10:47 张金鹏 阅读(313) 评论(0)  编辑  收藏 所属分类: Behavioral 模式

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